And as with the rest of this series, you can grab a download of the full code as it should be at the end of this part of the tutorial at the bottom of this tutorial, so you can compare your own project. Now that we’ve covered the basics of using the Nav Mesh, Nav … Read moreNavigation with the Nav Mesh Part 4: Patrolling and Chasing
Enemies are more challenging when they have some intelligence. A great start to building enemy AI is to grant enemies the power of sight! Sight is really a test that there is clear space between the enemy’s eyes and the player. With that knowledge it’s simple to work out a solution. You can download the sample project at the bottom of … Read moreGiving Enemies the Power of Sight!