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Using the Debug Class

February 23, 2021January 31, 2015 by Damien

Unity has a Debug class with some really useful functions for speeding up development, testing, and debugging. You probably already use Debug.Log() to add messages to the Console, such as keeping track of variables or notifying you of certain conditions: If you don’t use Debug.Log() you should! It will print anything you want into Unity’s … Read moreUsing the Debug Class

Categories ScriptingTags beginner, debug1 Comment

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