Navigation with the Nav Mesh Part 4: Patrolling and Chasing

And as with the rest of this series, you can grab a download of the full code as it should be at the end of this part of the tutorial at the bottom of this tutorial, so you can compare your own project. Now that we’ve covered the basics of using the Nav Mesh, Nav … Read moreNavigation with the Nav Mesh Part 4: Patrolling and Chasing

A Simple Input Manager for Keyboard, Gamepad, and Touch

In this tutorial, I will show you how to create a simple input manager to handle directional input via the keyboard, a gamepad, or on-screen touch controls. Though this tutorial only covers directional movement, it can easily be extended to add extra functionality, such as a jump button. As always, if you get stuck on … Read moreA Simple Input Manager for Keyboard, Gamepad, and Touch

The Making of Mouse Dreams: Part 1 – Getting Game Ideas

The article details how I went from wanting to make a game – but with no idea – through to finding and developing an idea through the process of development and prototyping. After finding myself with the time to make a new game (my third), I lacked one thing: an idea. I had prototyped a few … Read moreThe Making of Mouse Dreams: Part 1 – Getting Game Ideas