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Word Game Drag-and-Snap

February 23, 2021March 31, 2016 by Damien

Following on from my previous article explaining drag-and-drop functionality, I’d like to show you how to implement ‘snapping’ objects to a specific place, such as a Scrabble grid: How does it work? We will create a simple Scrabble/Words with Friends demo, with a few tiles that can be dragged onto a board grid, so we’ll: … Read moreWord Game Drag-and-Snap

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Drawing Lines with LineRenderer

February 23, 2021March 21, 2016 by Damien

Unity’s LineRenderer component gives you the ability to draw lines with multiple segments. You can use this to draw anything line based, like a rope or a finger drawing. This tutorial is for intermediate users: I will expect you to know your way around Unity reasonably well and understand basic code without explanation. Please see … Read moreDrawing Lines with LineRenderer

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In-Game Security Camera using Render Texture

February 23, 2021June 30, 2015 by Damien

You can use Unity’s RenderTexture functionality to create some cool effects, and in this tutorial I’ll show you how to create an in-game security camera that projects a camera’s view onto an in-game TV screen. What is a Render Texture? A Render Texture is a texture you can draw onto, and then use like any … Read moreIn-Game Security Camera using Render Texture

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